Semesters

ANI162 Animation 2: 3D animation - Stop-motion and CGI

Course code: 
ANI162
Duration: 
1 semester
Credits (ECTS): 
15
Level of study: 
Foundation level (bachelor’s degree level)
Course name in Norwegian Nynorsk: 
Animasjon 2: 3D-animasjon - stop motion og CGI
Teaching semester: 
2025 Spring
Course name in Norwegian Bokmål: 
Animasjon 2: 3D-animasjon - stop motion og CGI
Assessment semester: 
2025 Spring
Language of instruction: 
Norwegian / English
Required prerequisite courses
ANI161 Animation 1: Basics of Animation - 2D/Cartoon
Course content

The course provides an introduction to stop-motion puppet animation and 3D computer animation. The goal is to offer the students the basic tools and skills within these techniques, thereby letting them see different possibilities with animation. Students will also learn traditional and digital cut-out animation, and to use camera equipment. The course consists of workshops and practical exercises.

Learning outcome

In accordance to the National Qualifications Framework the student will achieve the following learning outcomes after completing the course: 

Learning outcome knowledge

Students will have a basic knowledge of

  • traditional (stop-motion) cut-out animation
  • digital cut-out software (After Effects)
  • stop-motion puppet animation
  • digital software for 3D computer animation
  • how to differentiate between, and what characterizes, different traditional animation techniques
Learning outcome skills

Students will have basic skills in

  • making paper puppets and set for traditional cut-out animation, and animating these
  • animating a puppet (stop-motion)
  • using camera equipment and associated stop-motion animation software
  • carrying out a small project through the use of 3D computer animation
  • animating digital characters and building and lighting simple sets in Autodesk Maya
  • adjusting to different traditional animation techniques
Learning outcome qualification

Students will be able to

  • work independently within their craft
  • collaborate in a group project
Working and learning activities

Students learn to use techniques and software, and then work on practical animation tasks, both independently and in groups. A supervisor will guide them. During the semester, students must have completed:

  • animation exercises with puppet
  • a short project in 3D computer animation
  • a short project in traditional cut-out animation
  • animation exercises in digital cut-out

These works must be collected in a portfolio for examination.

Assessment requirements

Deliver an evaluation of the course. This evaluation will be conducted anonymously.

Evaluation system

Grading will be done in accordance with the Regulations governing admission, studies and examinations at Volda University College. 

Evaluation

The course will be evaluated in accordance with the University College’s routines for quality assurance.

Minimum number of students: 
5
Maximum number of students: 
15
Person in charge: 
Andres Mänd
Used in other programs
  • Animation - bachelor
Assessment FormGroupingDurationGrading scaleProportionCommentSupport MaterialsScope
Portfolio
Individual
1 Semester
Pass / fail
100
Approval signature: 
Kate Kartveit